I am aware it is still early to think about masters but it’s also good to be well informed. I have this dream of going to the US for the masters, one in animation..
The only thing I did so far was contact several universities for information about their masters and applications for abroad students and most of them answered me back! I am looking at requirements lists and I have about 2 years to prepare 🙂
A colleague of mine, Francisco Dias, talked with our drawing teacher, Sahra Kunz, who suggested that he offered to help on a masters animation project. Franciso told me about it and I obviously wanted to come along.
We first met with the people of the project while they were working so it was a bit strange because they were not expecting us. Later on, they contacted us and called us for a portfolio review.
On the review day we’ve met them and surprisingly it was more like a selection interview and not a review! Francisco went first and then me. To be honest I was quite scared when I entered the room. There were the 4 people of the project sitting looking at me, just looking, not saying a word. I eventually broke the silence and asked them if they wanted to see my work. That was the easy part, showing my work. After that they asked me how I would like to help and what kind of things I’m interested in, the programs I master and the commitment I was willing to give.
In the end of the interview, they said they would discuss “my case” and that they would find a way to test me… I’m not quite sure if I should be scared!!!
Meanwhile, they asked for my CV and I had to make one in 5 minutes because it was urgent.. This is an opportunity to make a real CV that I can use in the future.
I am still not sure what to expect from this project but I’m excited because it’s animation 🙂
Reflection: Though I was quite happy with the final outcome I feel I could have done more. I didn’t research as deeply as I could and that’s what I would change in future projects. I finished the project really fast and I noticed I became much faster on programs such as after effects, adobe bridge and final cut pro which is really helpful for what I’m studying next: Computer animation.
I really enjoyed doing this project but it was really a lot of work and time-consuming. To make it a perfect project I would have to have a deeper research and pay more attention to small details that make a difference.
Adrian helped be setting my working space and told me how to set up the camera correctly for the situation.
I started photographing the animation. It took me about 2 hours to finish photographing it. At the end,I noticed I had forgotten the moon so I just photographed it separately and hoped I could manage to put it in my animation.
After imported all the pictures on adobe bridge and renamed them. I then imported those into after effects and started editing the stop motion animation. I had some problems with adobe bridge so this took me quite a while. I fully edited the animation.
Once I had it exported I put it on garage band so I could see the animation and hear the track simultaneously. ( Adrien advised and show me how to do it).
When everything was perfectly synched I put the track on after effects and saved it!
Research: First I researched into different artist and animators. I found all kind of methods to use paper in animation. I decided from the start that I wanted to do a stop animation with paper and I looked some incredibly detailed ones…!
I could only animate a fairy tail from the Grimm’s brothers and as there are so many I couldn’t decide. I called a friend and asked her which one was her favourite and she said “Bremen’s Musicians” where there are 4 animals that are going to die if they don’t escape from their owners so each one of them decides to escape and become a musician!
For the animation, I decided to use silhouettes on a coloured background with a light box bellow. I started by trying out different backgrounds.
And then cut the scenario with 4 different houses in the back representing each animal: The donkey, the dog, the cat and the rooster.
Once that was done I had to begin thinking about the animals silhouettes. It was quite hard to find or make good silhouettes but after a while thinking I decided to pick up different positions of each animals to make it look like it was walking and make those positions go from really small to big so it looked like they were coming closer. I printed the silhouettes and started cutting them. It took me about one day and a half to cut them all!
Finally I had to choose the instruments for each animal. I as knew I wanted to do the background song myself on garage band I first tried the instruments and once the song was finished I gave each animal one instrument. The process was fast.
Everything was ready so I booked the photo studio with Adrian, whom was really useful and started photographing….
During this project my time management failed completely and the strangest thing was that this project was the one I was waiting for since I first read the project choice list. Though I really enjoyed making the project I had a lot of trouble coming up with ideas because there is so much I could do…
My research went quite well (when I started it) and ideas just started to pop up once I molded the main idea for my character in my head.
My idea development was subtle. I just did my research and then gathered only what I wanted to achieve my main idea. Let’s say I put all the pieces together and I liked the outcome right away.
I explored several techniques along this project as shown in my last post. I had to think about armatures and mechanisms to make my model move, which I found really fun and interesting. The part where I had to cover my model in PVA was quite boring but once it was dry and I could cover it with clay I started to see the expression I wanted for my character and that was satisfying. I was not as successful in my clay layer as it would be expected and I know that if I had to do it again I would to it better and smother.
If I try to be more patient my work will probably improve.
My work was mainly influenced by Disney and Pixar cartoons. I tried to make my character fit in their characteristics (for example the googly eyes) simply because I absolutely love animation movies from those two industries and I would like to work for them one day.
Personally, I think that the only thing that didn’t work as I wanted was my clay layer.
I will certainly have to be more patient next time.
I took long and some things are not so well made like the jumper, it’s just glued because I don’t know how to sue but I generally like the outcome. I just wish I had had more time to make a stop-motion animation with this model because both the head and the ears move.