Paper Project – Reflection

Reflection: Though I was quite happy with the final outcome I feel I could have done more. I didn’t research as deeply as I could and that’s what I would change in future projects. I finished the project really fast and I noticed I became much faster on programs such as after effects, adobe bridge and final cut pro which is really helpful for what I’m studying next: Computer animation.

 

I really enjoyed doing this project but it was really a lot of work and time-consuming. To make it a perfect project I would have to have a deeper research and pay more attention to small details that make a difference.

 

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Paper Project – Animating

Adrian helped be setting my working space and told me how to set up the camera correctly for the situation.

I started photographing the animation. It took me about 2 hours to finish photographing it. At the end,I noticed I had forgotten the moon so I just photographed it separately and hoped I could manage to put it in my animation.

 

After imported all the pictures on adobe bridge and renamed them. I then imported those into after effects and started editing the stop motion animation. I had some problems with adobe bridge so this took me quite a while. I fully edited the animation.

Once I had it exported I put it on garage band so I could see the animation and hear the track simultaneously. ( Adrien advised and show me how to do it).

When everything was perfectly synched I put the track on after effects and saved it!

 

Here’s the animation! https://youtu.be/6MAsn4cespo

Paper project

Research: First I researched into different artist and animators. I found all kind of methods to use paper in animation. I decided from the start that I wanted to do a stop animation with paper and I looked some incredibly detailed ones…!

I could only animate a fairy tail from the Grimm’s brothers and as there are so many I couldn’t decide. I called a friend and asked her which one was her favourite and she said “Bremen’s Musicians” where there are 4 animals that are going to die if they don’t escape from their owners so each one of them decides to escape and become a musician!

 

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Development:

For the animation, I decided to use silhouettes on a coloured background with a light box bellow. I started by trying out different backgrounds.

And then cut the scenario with 4 different houses in the back representing each animal: The donkey, the dog, the cat and the rooster.

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Once that was done I had to begin thinking about the animals silhouettes. It was quite hard to find or make good silhouettes but after a while thinking I decided to pick up different positions of each animals to make it look like it was walking and make those positions go from really small to big so it looked like they were coming closer. I printed the silhouettes and started cutting them. It took me about one day and a half to cut them all!

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Finally I had to choose the instruments for each animal. I as knew I wanted to do the background song myself on garage band I first tried the instruments and once the song was finished I gave each animal one instrument. The process was fast.

 

Everything was ready so I booked the photo studio with Adrian, whom was really useful and started photographing….

 

3D Animation – Reflection

3D animation – Project reflection

During this project my time management failed completely and the strangest thing was that this project was the one I was waiting for since I first read the project choice list. Though I really enjoyed making the project I had a lot of trouble coming up with ideas because there is so much I could do…

My research went quite well (when I started it) and ideas just started to pop up once I molded the main idea for my character in my head.

My idea development was subtle. I just did my research and then gathered only what I wanted to achieve my main idea. Let’s say I put all the pieces together and I liked the outcome right away.

I explored several techniques along this project as shown in my last post. I had to think about armatures and mechanisms to make my model move, which I found really fun and interesting. The part where I had to cover my model in PVA was quite boring but once it was dry and I could cover it with clay I started to see the expression I wanted for my character and that was satisfying. I was not as successful in my clay layer as it would be expected and I know that if I had to do it again I would to it better and smother.
If I try to be more patient my work will probably improve.

My work was mainly influenced by Disney and Pixar cartoons. I tried to make my character fit in their characteristics (for example the googly eyes) simply because I absolutely love animation movies from those two industries and I would like to work for them one day.

Personally, I think that the only thing that didn’t work as I wanted was my clay layer.
I will certainly have to be more patient next time.

3D – Character Research

3D character design, project 3

I thought that coming up with a character based on our self would be easy because who know us better than ourselves? But it wasn’t. In the begging I was struggling and the only idea I had was to make my model an animal and not human shape. I guess I started my project quite late because I couldn’t decide what to do.

After a few days ideas started to pop-up. I chose to do a fusion of animals, a fox, a sloth and a dog and everyone of them has it’s meaning concerning my personality.

Fox: “It is noteworthy to observe the fox while it is on the hunt. We see its entire body is pointed like an arrow – straight and tightly aimed. This is a symbolic message for us to set a determined, and powerfully focused mindset in order to “hit the target” of our desires.” Fox’s meaning and symbolism’s are:

  • cunning
  • strategy
  • quick-thinking
  • adaptability
  • cleverness
  • wisdom

I can see most of these qualities in myself and the fox is an animal I always loved.

Sloth: “they are extremely friendly to the point of seeming a bit naive. That paired with their tendency to avoid confrontation” and they are of course known by their slowness on doing things which I can relate to. Either the slowness or their naivety.

Dog: Mostly because they are SO CUTE but also because of their companionship, loyalty and intelligence.

After choosing the animals I wanted to fuse I started to experiment on my A1 idea development sheet. I studied the physiognomy of the sloth and the fox and how to mix them. Then I thought about some detail such as putting my eye color on the character and my earrings.

It was quite easy to think about the armature and after a while I had my character designed as well as some color tests and cartoony facial expressions !

My sheet:

0Aoa7i-s2fdr2F0nDAeHkgKEGPyB5hdnRMEcAILvV-AwI5xQyGTK4etw6cv0KXi7ao_6MmhYP6HKudFjlTO1mM80CYsP340lKuiL_FPMvHvCqTrCm3PxhnBrvPjz7D9a7guUIdLHCln33eIvfBbFElRRAT2jGdgp9VcpNvydIEmM06beFwr8X3-ZjjMWBpqyMphzR5Vm590ZUazDE0TAxHpP43rqkwx8I.jpg

Now the model making begins!!!

 

3D Animation

Project 3, First contact with animation

For the first workshop of this project we had to make a small wire or card model/puppet to work with. We only had the afternoon so it could be a simple model. I used wire and I was planning on just making a small human structure but then I knew that we had plasticine available to use and I began to think that I would probably make an animal based character so I made a simple head with googly eyes and thin ears with an impressed kind of scared expression:

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The day after making the model we went to the stop-motion workshop in the photography studio. The tutor introduced himself and we started really fast due to the lack of time we had to come up with a small animation. Divided in groups we started the animation. A table, a background, artificial lights, camera on manual mode and the remote to make it shoot from distance was all we needed. My group had a small problem with the background at first because our puppets were not visible but then we changed it into a normal white background and we started.

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I always had in mind what the tutor had said: “the smallest the movement on each picture the smoothest it looks and the end” and that 1 second = 25 Frames (smooth) or 1 second = 12 frames (jerky).

We had about 30 pictures at the end of the session which was very little to make an animation but I guess that 5 people moving their puppets after each photo takes it’s time… So later that day we gathered in the same room and watched 2 presentations about the basics of animation and the information was given to us really fast so I took all the notes I could but the tutor said the presentations would be on google drive so we could look at them with more detail. Later on all of us headed to the computer room to create our animation using abobe bridge and after effects ( quickly explained to us previously) and we received a sheet with all the instructions to make a small animation. My group sat together and this was the result:

The Dance

My puppet appears on the left side.